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7-11-Doubles
No....this game has nothing to do with the 7-Eleven convenience store but it does have
something to do with big gulps. Just read the rules to figure out how to play. A fast
paced game with lots of alcohol involved.
Rules:
One person rolls the dice, if that person rolls a 7-11-or doubles then he picks someone
to drink. Whoever he picks then must take the glass (being sure not to touch it with his
hand) and fill it up 1/4 of the way. The object of the game is to chug that glass before
the person rolling the dice rolls another 7-11-double. The person rolling the dice CANNOT
touch the dice until their person touches the glass with his hand. (Therefore you can fake
the roller out and make him drink) If the person does not finish the glass before the
person rolls a 7-11-doubles then the process is repeated again until he beats the roller.
If he beats the roller the dice are then passed to the next person and the game starts
over again. Remember that you must roll a 7-11-double to pick someone to drink. Sloppy
dice makes the roller drink a full glass. THIS GAME WILL MAKE YOU DRUNK. I suggest a 5
drink maximum, then the roller can pick someone else.
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This site is maintained by Donald Chase
This page was last modified on Tuesday, July 01, 2003